About Aviamasters 2
Aviamasters 2 is an updated crash game by BGaming, built on the foundation of the original Aviamasters. In a crash game, a plane takes off and a multiplier grows with each moment of flight. The goal is to land on an island before the plane falls into the water – your bet is multiplied by the value at the moment of landing.
This sequel adds two major things to the formula. The first is 4 boosters that appear during the flight and alter outcomes in real time. The second is the Water Skis purchase feature that guarantees a safe landing at round start. Together, these additions give players more control over each round than in a standard crash game.
To play Aviamasters 2, find it in the BGaming section of any compatible online casino.
Game Style & Graphics
The game runs on an aviation and arcade theme. The plane flies across a bright scene of ocean and tropical islands, and the water below is a constant visual reminder of the risk in every round.
In-Flight Multipliers & Round Mechanics
Every round of the Aviamasters 2 game starts with the plane at ×1.0. As the plane flies, it passes through objects on its route. A rocket divides the current multiplier by half. A number without a "×" symbol is added directly to the multiplier. A number with a "×" symbol multiplies the current total.
The round ends in one of two ways. If the plane lands on an island, you win: the final multiplier is applied to your bet. If the plane falls into the water, the bet is lost. Payout rounding applies: if winnings exceed your bet, the profit rounds up; if below, it rounds down.
Boosters
Boosters are pick-up objects that appear along the plane's flight path. There are 4 types, each with a unique effect on the round. Collecting the right booster at the right moment can change the outcome significantly.
Nitro – Aviamasters 2 Forward Leap
The Nitro booster makes the plane jump forward along the route, bypassing all rockets in the leap zone. This is an offensive tool: instead of taking multiplier hits from several rockets in a row, the plane skips past them entirely.
It is most effective when multiple rockets are clustered ahead.
Lifebuoy
The Lifebuoy gives the plane a second life. If the plane touches the water during a round, instead of losing the bet, the plane continues flying.
Magnet
The Magnet booster pulls nearby multiplier objects toward the plane. This increases the chance of the plane collecting favorable multipliers.
It does not affect rockets directly, but tilts the odds toward better objects in the vicinity.
Laser Gun
The Laser Gun destroys all rockets ahead of the plane before the plane reaches them. Unlike Nitro, the plane does not leap – it continues on its normal path, but with the threat removed entirely.
Where Nitro skips past rockets, Laser Gun eliminates them.
Water Skis
Water Skis is a purchase feature activated only at the start of a round, before the plane takes off. Press the Activate Bonus button before spinning to enable it. The cost of this feature is 50x your current bet. Once active, the feature guarantees a safe landing – the plane will reach the island with the accumulated win regardless of what happens in flight.
This bonus does not increase the multiplier or guarantee a large win – it eliminates the possibility of losing the bet in that round. The RTP when Water Skis is purchased remains at 97%.
Autoplay
Activate Autoplay by pressing the Auto (A) button and selecting the number of rounds to run. To stop it early, press Auto (A) again. Stop Conditions give you precise control over when Autoplay halts: on any win, when a single win exceeds a set amount, when your balance increases by a set amount, or when your balance decreases by a set amount.
Payout Table & Boosters
Aviamasters 2 has no traditional symbol paytable. The win for each round is calculated as: final multiplier × bet at landing. There are no fixed prize tiers – the outcome depends entirely on the multiplier value when the plane touches the island.
| Booster | Effect |
|---|---|
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Plane leaps forward, skipping all rockets in the leap zone |
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Grants a second life if the plane touches the water |
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Pulls nearby multiplier objects toward the plane |
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Destroys all rockets ahead of the plane |
Rounding note: If winnings exceed the bet, the profit rounds up. If winnings are below the bet, they round down.
RTP and Game Variance
The theoretical RTP for Aviamasters 2 is 97%, which applies to both the base game and rounds with the Water Skis purchase feature active. A 97% RTP is high for a crash game – most competitors except for maybe Chicken Road sit lower. The game uses a certified RNG for all round outcomes.
Variance is medium-low, but crash games by nature can produce rapid losses across consecutive bad rounds.
How to Play Aviamasters 2
FAQ
When the plane catches a rocket, the current multiplier is divided in half. For example, if the multiplier is at ×4.0 and the plane hits a rocket, it drops to ×2.0. Boosters like Nitro and Laser Gun are specifically designed to help you avoid this outcome.
The Lifebuoy is a pick-up booster collected mid-flight. It gives the plane a second life if it touches the water – the plane falls but continues flying. Water Skis is a purchase feature activated before the round starts. It guarantees a safe island landing with your accumulated win, eliminating loss risk entirely. They serve different purposes: Lifebuoy is reactive, Water Skis is preventive.
Yes. Water Skis is activated at round start via the Activate Bonus button and works independently from the boosters that appear during flight. You can collect Nitro, Lifebuoy, Magnet, or Laser Gun during a round where Water Skis is already active.
Both boosters counter rockets, but in different ways. Nitro makes the plane leap forward, skipping past all rockets in its path – the rockets remain, but the plane moves beyond them. Laser Gun destroys all rockets ahead of the plane before they are reached. Nitro is a mobility tool; Laser Gun is an elimination tool.
Stop conditions are most useful for managing bankroll during long sessions. Set a balance decrease limit to cap your losses per session. Use a single-win threshold if you want Autoplay to stop automatically after a strong round. If you are running Autoplay without monitoring, setting both a loss limit and a win target gives you the most control.
No. The theoretical RTP for Water Skis rounds is also 97%, the same as the base game. Water Skis changes the risk profile of a round by guaranteeing a safe landing, but the long-term return percentage remains unchanged.
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